Mirai Pulse & Pulse LX
I had the privilege of collaborating with the Rockstar Vehicle Team at Cloud Imperium Games on the Mirai Pulse and Pulse LX hoverbikes. On this project, I served a dual role as the Montreal Lead Vehicle Artist and the Primary 3D Artist for these assets.
Key Contributions
End-to-End Production: Acted as the main 3D artist, responsible for the high-fidelity modeling and technical execution of the Pulse series from initial asset creation through to final polish.
Lead Oversight: Managed the Montreal-based vehicle art workflow, ensuring both the base Pulse and the racing-spec LX variant aligned with Mirai’s signature high-performance design language.
Technical Precision: Focused on the compact engineering and intricate mechanical detailing required for small-scale vehicle assets while maintaining optimal performance standards.
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