Drake Cutter Scout & Rambler
I had the privilege of collaborating with the Rockstar Vehicle Team at Cloud Imperium Games on the Drake Cutter Scout and Drake Cutter Rambler. During this production, I served as the Interior 3D Artist for the Scout variant while simultaneously transitioning into my role as the Montreal Lead Vehicle Artist.
Project Highlights
Specialized Interior Modeling: Developed the high-fidelity interior for the Scout variant, focusing on Drake Interplanetary’s signature "function-over-form" aesthetic and the specific technical requirements for its reconnaissance-focused role.
Leadership Transition: Successfully balanced hands-on asset creation with the responsibilities of ramping up as the Montreal Lead, overseeing team integration and workflow efficiency.
Variant Execution: Collaborated on the realization of the Scout and Rambler models, ensuring both assets maintained the rugged, industrial fidelity expected by the Star Citizen community.
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